Oh. My. Goodness. The writing in this is phenomenal, it's so easy to fall in love with the characters, the are style is gorgeous, the dialogue is believable and not awkward. It's an amazing experience. I'm pretty picky with dating simulators because there's a lot of dialogue and when the dialogue isn't believable it's super hard to be immersed in the experience. Everything about this is amazing and I'm honestly disappointed it's not finished yet! Definitely keep working on this!! I can not wait for the full release! Thank you so much for this wonderful experience.
Love Hues! (DEMO)
A downloadable visual novel for Windows, macOS, and Linux
Please note: Love Hues is actively under development and the release date will be posted in the next couple of weeks! Follow me on Twitter for ~daily updates.
Love Hues is a college visual novel packed with both character and world secrets. You'll be playing as Skyler (changeable name) and navigate your first few months at Falls West University, where you'll meet 5 romanceable characters who hide certain truths about themselves and the campus.
(Currently you can only play the demo version of Love Hues! The full version will be out in 2020.)
QA assistance was provided by Ellie Sims, Keshia Smith, Angelo Encarnacion and Isabel Marko. Web services and guidance was also provided by Angelo Encarnacion. Additional moral and technical support was provided by Robbie Brennan, especially at conventions.
Pick your appearance and pronouns!
Pick whichever main character appearance you like + your pronouns - you can romance or befriend anyone in the cast regardless of your choice!
Certain choices in routes will add new scenes to other routes you've already experienced or will unlock secret content. Learn as much as you can about Falls' true origins by exploring the game from every angle, and see if you can understand what everyone means when they whisper the Curiosity's name...
Branching stories - build a unique experience every time!
The full version of Love Hues has:
- 202,400 words and counting,
- 34+ different endings,
- Five full routes, including one secret route!
And, of course, plenty of CGs! The total CG number will likely be about 22.
The demo version of Love Hues has:
- 25, 225 words,
- 7+ distinct 'endings' and a number of event variations (i.e. 5 of the 7 'endings' are the cut off point of the route; the demo routes are not full routes)
- Three partial routes,
- And 9 CGs! (plus 1 that doesn't show up in the Gallery. The other 5 are permanently locked for the demo!)
Romance? Befriend? The choice is yours!
Every character's true ending can be unlocked whether you choose to interact with them romantically or platonically! On that note; meet the romanceable cast + their alternate outfits! (They each have a minimum of 3 outfits though some have more!)
Toby: Shy but friendly first year Open Studies student who just finished a year of academic upgrading. They/them. Loves soccer!
James: Flirty third year pre-med student. He can befriend anyone and everyone and will never pass up on a coffee break with a friend. He/him.
Devlin: Composed third year Fine Arts student. Devlin serves as the student union's Volunteer Coordinator and his quiet, professional personality can make him seem a little unapproachable. He/him.
Nova: Bright first year Arts student. Nova is well known as one of Falls' best amateur historians; her family goes back quite a way with the university and she's doing plenty of research on its strange past. She/her. Makes a cameo in the demo, but her route is not available.
Ava: A quiet idealist who is frequently absent from both campus and her classes. She seems to know much more than the others... She/her. Makes a cameo in the demo, but her route is not available.
- This game is aimed at ages 16 and up. It also has a EULA (covers liability, warranty, and persistent data) that'll either require you to be over the legal age of majority or to have a guardian sign it.
- Please note that Love Hues contains some strong language, potential character deaths, suggestive themes, a brief alcohol mention and mild discussions around mental health, as well as potentially difficult family relationships in the full game. It does not contain NSFW content.
- Credits roll automatically when you meet an ending and when you click the 'Credits' button in the main menu, but I also have a resource list that lists different posts on Lemmasoft that helped me make the game! You can find it here.
|Updated||23 hours ago|
|Platforms||Windows, macOS, Linux|
|Made with||Ren'Py, Krita|
|Tags||Anime, Dating Sim, LGBT, Meaningful Choices, Multiple Endings, Mystery, relationship, renpy, Romance, secrets|
|Average session||A few hours|
|Inputs||Keyboard, Mouse, Xbox controller|
|Links||Twitter, Homepage, Blog|
The game should install and run without an issue once you've unzipped it! Make sure you select the file that's .exe/the application to play the game.
Certain anti-virus softwares will ask you if you want to run it/will try to remove the .exe due to the unknown publisher signature; just permit it to run and it'll work. You can also scan it beforehand if you like!
- Update 8 - pre-order thoughts, final CGs, final QAJul 12, 2019
- Update 7 - QA, exhibitions, posters and more!Apr 08, 2019
- (Late) Update 6 - Reached the QA Stage!Feb 11, 2019
- Weekly Update 5 - End of year reportDec 21, 2018
- Weekly Update 4.5 - James' Route, Nova's route, CGsDec 03, 2018
- Weekly Update 3 - Onto the next route for polishingNov 20, 2018
- Weekly Update 3 - Goal Setting and a rating issueNov 13, 2018
- Weekly Update 2 - Polishing Devlin's routeNov 05, 2018
Log in with itch.io to leave a comment.
Thank you so so much!!! <3 I genuinely appreciate your kind comment!! Development has been challenging lately: at this point I'm polishing the game, and it's been taking more time than I'd expected, so I've been feeling a bit demoralized . But! The complete game is going to be huge, it has lots of secrets and branches, and I'm going to do my best to pull it all together into a stellar final product. Thanks again for taking the time to leave the comment and rating, it means lots to me! Feel free to follow the Love Hues Twitter for regular updates. :D
Well, I've finally finished the demo!
First, about the GUI and overall look-the gray textured patterns and rainbow colored highlights took me right back to the old Windows 95 that had textures and rainbows that looked just like that! I don't know whether that GUI will be kept or not, but it was rather neat.
The sprite art was quite pastelly. I like pastel things, so it goes hand in hand with the rainbow tones. The CGs were well done too, and a pleasure to look at! The one of us shaking hands jerked a laugh from me. The one of the blue sky with the moon (or a very pale sun?) is very pleasant to look at indeed. I can pick out the brushstrokes. I think. :D
I would say James is still my favorite, haha. And Ava! For Devlin, I never got the "stern" or "elegant" or "businessman" vibe from him, just "quiet" and "mysterious". I think the white hair throws me off. And his eyes just give off the impression of quietness. It's not a bad thing by any means, though! I actually got his friend route the first time around I played the game, heh. I was just kinda worried about him.
Last, I really loved the middle ground options. In the beginning, when deciding whether to side with Toby or James, you could decide to just go back to the student fair. I thought that was nice. It's something I would probably do when I was in that position, and I know some games wouldn't have that option.
Anyway, I look forward to the full game!
Hi again! :D I'm very happy to see you on the front page! Let me start by saying that I really appreciate the time and thought you put into this review; I was smiling all the way down and I'm glad you enjoyed the game.
I must say that was a cool correlation with the GUI!! I didn't even realize it had a bit of a thematic resemblance to Windows 95 until I looked up that interface, lol; it's definitely unintentional but I'm glad you liked it! (Ideally I'd like to get a super fancy GUI in the future but I'll likely keep the current one for this LH, so rest assured, it'll be there in the final version!) I'm also happy that you like the rest of the art; the handshake scene was super fun to draw.
Cool! I still can't officially pick favorites (:P) but it's great to hear that you connected with a couple of the characters, especially Ava! I can definitely see that how Devlin doesn't seem stern, by the way - I think I ended up writing him as a more reserved character rather than strict. I was conflicted about locking Ava and Nova out of the demo; I really wanted to give players a chance to interact with them, but canonically it wouldn't quite work, haha... I sneaked them in where I could. (P.S. Both Devlin and James are getting more updates in the polished/full version of the game that'll touch more on James' experiences in pre-med and Devlin's day-to-day challenges in the union!)
I'll continue to try and make the choices as realistic as I can! I was a little worried about them as I realized some might be too straight forward haha... I wanted them to be fair + something the player might do!
Thank you again for playing the game and I hope to push it out as soon as possible!!
Of course! I try to comment on games that I like, and I put extra effort in if the dev is like you :p I'm glad you liked it.
Mmmhmm. There was some strong nostalgia going on with this game, from the moment i opened it up. I don't know nostalgia what for, but it was nice.
I got a sinister-ish (in a good way) vibe from Ava. She knows our name and knows a lot about the mystery? Hell yes! Twin Peaks here we come! (I thought of TP for some reason, maybe because Ava reminds me of Kyle MacLahan-someone whom "you trust enough to go into a strange world with." I guess!)
If you included some of James' daily routine as a pre-med I would be enthralled. Would make me like him even more in fact. (He seems like the kind of person who would enjoy have his hair messed with, tbh :p)
But really, take your time please! Don't hurt yourself trying to meet a deadline. I would be happy to wait.
Late answer lol but!! Yes! That's super appreciated! I do the same thing for indie games I like nowadays b/c reviews can make such a difference. :D
Huh! I hope I'll be able to maintain that vibe. :) Ava's a fun character! I'm really eager to have her full route available and to slowly share all the secrets Falls has to offer...
I'll do my best! :D It's something I've been mulling over for a bit so it will definitely be factored into it... (And maybe he does!)
I'll definitely try my hardest to strike a healthy work-life balance haha... Progress + self care would be key! Thank you for your patience!!